Opportunities in Spatial Justice

"I don't believe architecture is about making a better world. To me architecture is something that challenges people, challenges what they want, challenges their ideas of what comfort is, challenges their perspective on how they could live."
This quote by Peter Eisenman really stood out to me in the Citizen Architect film trailer. People always ask, "why architecture?" and usually I give them a quick elevator speech with an underlying message of wanting to help others and make the world a better place. But this quote by Eisenman made me rethink my answer; it speaks not about why people choose architecture as a profession but about the importance of architecture and its place in the greater context. 

The readings this week focus on redefining the way we think about scarcity and justice. Both ideas challenge architects to think critically about defining the problem, understanding it, and thinking creativity in order to solve it. With scarcity, Till calls for, "a different kind of activity in which the creativity of the designer is focused not on objects but on the processes that precede and follow the making of objects." With spacial justice, Soja states that it, "is not a substitute or alternative to social, economic, or other forms of justice but rather a way of looking at justice from a critical spatial perspective." The two ideas are synonymous in my mind. How can we use our background to better design spacial justice? As Till poignantly wrote, we need to think about scarcities, "as opportunities rather than obstacles...shift the attention from having less to using design ingenuity to redefine the project." 

I think a good example of these ideas can be seen in Sam Mockbee's Rural Studio. He started a movement in education that dealt with the issues of spatial injustice and creative ingenuity when dealing with scarcities. Mockbee believed that, "critical thought requires looking beyond architecture towards an enhanced understanding of the whole to which it belongs." When looking at the Rural Studio projects, we see simple yet complex designs that are local to the region and aim to address the economic injustice in the Deep South. Students address the poverty, political and economic background, environment, and geography of their site and then work with the resources and "scarcities" to develop a beautiful project that serves the community. 


 
 

So, looking back to Eisenman's quote, I think it summarizes the ideas for this week perfectly. It focuses on the challenges associated with being an architect and how the profession can elevate itself and challenge the world. All of the readings and films this week speak about pushing the limits of creative thinking and other such skills we learn throughout our education. Architects need to be nimble in their ideas and active in their communities. By acting upon these notions, we can challenge how decisions are made, how spacial justice is perceived, and how we can redefine scarcity and austerity.

Comments

  1. I think this is why I appreciate my own design (community) build experience so much. It challenged me to think about the place and people, the just or injustice of making a space that could include, exclude or generally impact people there in an immediate or broader sense.

    I also feel that this is what is challenging about the time we are in now with COVID-19. We are virtual, we are not in the physically constructed space to interact or visit a space we may be designing in which disconnects us. Our space is different and how does that impact the space we design? What justices or injustices may we end up partaking in?

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  2. The connection to Eisenman is interesting. You and I both know he can make "challenging" buildings....

    It's an interesting connection because Till talks about architecture in terms of hardware (buildings) and software (people). We traditionally think all the work needs to happen at the hardware level. But we all know, using the analogy of the computer, how much can happen at the software level. I have trouble with this notion because I've never really thought that we had any role in the software. We build shit and people do what they want inside. But Eisenman very much pushes people to act and think differently. The hardware is meant to influence the software.

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  3. In response to Phil's comments... For better or worse, architects and designers have the ability to disrupt the daily lives of people who will ultimately use a new or renovated space. Lately, the question of workplace cubicles has crept into my world. Hardware and software collide in tight confines of the office cubicle, which is surely an austerity measure. Does a shift from a closed office to an open cubicle make a person more or less collaborative? productive? happy? Additionally, is it the responsibility of the architect to revisit a project to find out?

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    1. I like the approach of changing the process through which we design - otherwise we'd be doing the same thing and hoping for a different outcome. By challenging the decisions and how they are made and refocusing on the people, especially in the decision making and creative process - then we can enact real changes. I think this applies now especially with the current situation - how do we design to promote better health, reduce the rate of contamination between people etc? I think that it needs to starts with understanding the people, public & users. Like Cindy said : designers have the ability to disrupt the daily lives of people.

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