Fantasy and Way-finding

The nature of a retroactive manifesto is largely fantastical. The modern movement was largely an experiment in densifying spaces and managing the new found congestion. Projects like Coney Island, the duck, and the city of Las Vegas are all about the user's movement to and through them. How do you move and direct large numbers of people? Las Vegas uses signage and overstimulation as a way to draw people in. The duck uses the form of the building as a sign. Coney Island introduces fantastical worlds in a linear pattern to encourage movement.

http://excitingny.com/oldconey/images/ConeyIslandSurfAvelg.jpg


http://media.tumblr.com/tumblr_lrafprN4ms1qhij0y.jpg

http://www.casinosavenue.com/upload/imageBlog/Fremont-street-experience2.jpg
All of these examples solve density with overstimulation. Are there any ways we could reduce congestion in other ways?


Comments

  1. I'm not sure these strategies necessarily solve density as much as they attract density because they offer this stimulant that brings people in. I also think it is important to note that you said these spaces direct "movement to and through them." While these spaces aid in movement, I think another question to ask is how we can aid in congestion of places people come to stay? Maybe more efficient space planning and greater consideration of program adjacencies could aid in a more organized network of transient vs. static people, therefore reducing congestion.

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