Photoshop it, please!
Years ago, I ran into a friend who was walking with her new
baby in his new cart seat. I was happy to see this friend, and she introduced
me to her baby. He was a cute child, and I complemented him, saying “what a
handsome baby!" My friend turned to me and said something that
really puzzled me, “Yes, but he was more handsome in the picture though.” I
left puzzled, confused, and laughing to myself about what she had just
said, but I knew she was serious about her comment. Reflecting about what
had just happened, I realized how our modern society is very into the cleanliness,
the shiny and the perfect image. The perfect image is better than the real
thing. I realized then what simulacrum meant. The real thing does not matter,
but a copy of the real thing can be much cleaner and more perfect.
The
Brazilian author Edgar Morin wrote a book about the culture of the masses that
I think is very interesting. In his book, he defends the idea that
globalization is a way for corporations to gain more market through
homogenization of societies. Instead of making different products for different
cultures, corporations will make more money if one product is sold as the most
perfect one. Example: jeans. The whole world now buys jeans. A
product that was used for outdoor workers in the early 1900s was transformed by
marketing into a product consumed worldwide. By selling the idea that one
product is better and more perfect than the others, companies will make more
money. Whether Edgar Morin is right or not, I believe he touches some of the
subjects mentioned by Kenneth Frampton in his text “Six points for an
Architecture of Resistance,” like in the phrase of this book, “by the
spreading before our eyes of a mediocre civilization which is the absurd
counterpart of what I was just calling elementary culture.”
One may ask me why
my “simulacrum” discovery has anything to do with architecture? I believe
it has a lot to do with marketing, and since architecture can be seen as a
product, corporations will try to make one product to sell all over the world,
or products to make the architectural experiences more perfect than the
perfect. For
example, synthetic grass, colored concrete stones, plastic shutters (that
don’t close), etc. I don’t think there is anything wrong with making
money. However, when I think that an architect can help this “simulacrum” cycle
or contribute to what Kenneth Frampton calls “elementary culture,” and Edgar
Morin calls ethnocide, I think that as an architect I have the responsibility
to think twice about my design and its consequences.
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