A Growing Culture of Congestion and the Loss of Authentic Experiences
In an ever growing and densifying world authentic
experiences are dwindling, yet the opportunity to participate in a vast
plethora of new experiences becomes easier every day… or does it?
It seems with
virtual reality, and places such as Frankey’s Fun park, Dave and Busters, or
Coney Island, one can experience new and exciting activities for just the cost
of a ticket. I am no race-car driver, but for a five I can rip around a race track
in a go-cart at break neck speed with all my friends hopefully in my dust. The
art of the of the equestrian sport, for example, is not one that is easily or
safely enjoyed without years of experience… unless you hop on an automated
horse on rails and ride through Coney island. With a Wii I can play tennis
against my friends on the other side of the planet. Architecture and technology
allow us to become pro’s at almost anything we want. But really they don’t.
They are facilitating the loss of authenticity in our built environment.
Climbing up a wall at the climbing gym is nothing like scaling an actual
rock-face… there are no colorful handholds in the real world. Jump off the
mechanical horse at Coney Island and onto a real one and your likely to get
your skull knocked in. Win the Wii golf championship and go try your hand
against Danny Willett, you probably will not have too much luck.
As our world
becomes more congested and life becomes more fast paced we lack the space and
time to master authentic experiences and rely on manufactured entertainment
more and more. Are these experiences genuine or just a gimmick to make money?
These experiences really are just a way to spend time… They have no real value
and require little actual skill. Is this growing need for entertainment moving
in the right direction? What comes next in this crazy race for new and
entertaining experiences? How can architecture promote authentic experiences
instead of false realities?
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