SimPLY Segal
After watching the short BBC documentary on Walter Segal, it
is very difficult not to make comparisons to the SimPLY
construction system. It seems that Professor Harding
must have had a large influence by Walter Segal because the basic elements of
the SimPLY construction were listed as some of the main goals set out by the
homes on Walter’s way. Using store-bought and local materials, creating pieces
that can easily be installed by one or two people, designing a safe
construction system that allows people with little to no experience to
participate to name a few. This idea of designing a construction system that
the end user must participate in to create their environment is very intriguing
to me because of my personal experience with SimPLY.
After being asked to participate in the Solar Decathlon in California,
I honestly had no idea what I was getting myself involved in. I had never had
prior construction experience, so everything was a brand new experience: from
the hottest day of the competition when we were drenched in sweat while laying the
CMU foundation to the end of the project with all 30 of us piled on top of each
inside to hook up electrical, mechanical, and plumbing in the floor, walls, and
ceiling. But as hot and difficult as it was to do the work, I could contribute
to every aspect of the build – and there was something really empowering about being
able to add a part of myself to the construction even though I played no part
in the design.
Engineers who design cars and airplanes continually work on
the same iteration of the same design over and over to perfect and holistically
understand the product as a whole. My worry with the idea of creating a smiliar construction system is that we will begin to be too focused on the construction
system and loose the context and, ironically, the end user in design
systems. How can we use this type of construction to influence our design in
way that it doesn’t have to be the same modular outputs? Is flexibility of the
system enough or should each design change the system? How can we, as
architects and designers, justify using the same pieces if the outcomes may be
the same?
Clearly technology has evolved drastically since the
construction of Walter’s way, so how can we start using technology to our
advantage, and again, is it enough? Can we design systems that allow the users
to feel empowered without losing some of the essence of what it is to be honest
architecture that reacts to context and program uniquely? Can we get users to
feel empowered in a different way without involving the construction system
that Segal would approve of?
This idea of creating a system that could react tot he site and context is very intriguing. I'm not sure how you do that but I love the notion of empowering the builder/homeowner and creating a kit of parts that is applicable to a multitude of sites. I can see where it could become too focused on the construction science, but I don't necessarily think that is a bad thing since the constructibility of these homes were key to your experience and those from Walter's Way.
ReplyDeleteI appreciate the example used in Indigo Pine. I think to further the idea of the SimPLY system, we need to look at the development we tried to establish in the 2016 Community Build Studio. We were going to use cedar siding as a means of placing a regional context on the IPD house. I think we have to look at this notion to expand the usage of new systems such as SimPLY.
ReplyDeleteGood point on the limitations in applying these technologies. It is interesting that at its current state simPLY isn't practically very adaptable as a system. If a program was developed that could reconfigure the pieces based on user imputs (and eliminating the need for all of those re-design man-hours) it could reach its full capacity and be relatively adaptable. But even if it got to that point it would still be unable to react to site and context like Walter's Way!
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