Time is Not Money
I proposed that time is the dividing factor between background
buildings and foreground ones. The buildings we study, admire, and long to
visit are ones that takes years to plan, design, and construct. You need time
to think outside the box. Time is necessary to research new ways of thinking or
construction. It takes time to go to the community for input. The structures
that need to be done in three or six months are the ones that fall into the
background. Those can still be constructed in an adequate way, but they won’t
be structures we want to visit for the sole purpose of visiting. These won’t
inspire us, only protect us. Our society is one that values speed. Perhaps a
way that our profession has attempted to combat the speed problem, is by
dispersing the design control. So then it isn’t a problem of losing the design
integrity, but a solution of allowing for more design within the limited time.
The idea of time as a constraining factor for design is evident in some of the building that are thrown up quickly. Over time and repetition of the same process the design could get better after iterations, but we are still stuck with the sucky first edition. Is this something we just have to deal with and try to make the best of it?
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