"How?" + "Why?" = ???
In Architecture’s Public, De Carlo tends to
speak about “the user” as if it’s a static aspect of architecture which is
habitually ignored or misunderstood throughout analysis, planning, and
post-occupancy evaluations. But the reality of the user is just as ambiguous as his definition of architecture as a mystic field which can’t seem to reconcile
art and technology. Just as scale and project types vary extensively, the role of the user varies from homeowner, to daily
worker, to visitor, to passerby on the street.
De Carlo’s ideas about ongoing user
participation in design ignore the fact that a majority of architecture has to
reach hundreds of people simultaneously. At a large scale, to fully understand the needs of any group will require nonexistent time and energy and will lead to
compromise at best. Of
course, this isn’t an excuse to disregard the user.
Instead, it is a reason to possibly broaden the scope with which the user is defined and design primarily for human characteristics in a very general "public." Thoughtful consideration of elements which are crucial to inherent
biological, psychological and sociological human needs would be much more impactful than more specific
user involvement which may reflect inconsistent, uninformed, or transient desires.
I think you answered your own question.
ReplyDeleteHow + Why = What
The what is the solution, the balance as you describe it that can create great architecture.